video game

Siren’s Lullaby

Siren’s Lullaby

Roles: 3D artist (modeling, textures, UVs), Level Artist

During my studies at NAD in Montréal, I have worked on several game projects, one of them being Siren’s Lullaby, a horror game. During its production, I was a 3D artist and a level artist where I helped giving life to the level design. This project was done in collaboration with Red Barrels and Budge studios as consultants, but also with GameOn for motion capture.

This first video is a short teaser trailer, while the second video shows more gameplay.

Rocket Knight Adventure

Rocket Knight Adventure

Roles: Level Artist, 3D artist (modeling, texturing, UVs) Rocket Knight Adventure is a game level realized in 8 weeks for my Simulation of Production class. In this project, our team had to create a remake of a retro game, but in 3D. We decided to do a remake of a 1993 game called Rocket Knight Adventure. I worked as a 3D artist, but also as the level artist and texture artist.

  • Level art

  • Level art

  • Some of the assets I modelized for one of the rooms in the level. Lots of them are modular, so they can be combined together in different ways to create different possibilities with them.